﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;

namespace PHMEE
{
    public enum ComponentEnum
    {
        /// <summary>
        /// 气缸
        /// </summary>
        [Description("CylinderComponent")]
        CylinderComponent = 1,

        /// <summary>
        /// 联轴器
        /// </summary>
        [Description("CouplerShaftComponent")]
        CouplerShaftComponent = 2,

        /// <summary>
        /// 中间轴承
        /// </summary>
        [Description("MiddleBearComponent")]
        MiddleBearComponent = 3,

        /// <summary>
        /// 中间轴
        /// </summary>
        [Description("MiddleShaftComponent")]
        MiddleShaftComponent = 4,

        /// <summary>
        /// 螺旋桨轴
        /// </summary>
        [Description("PropellerShaftComponent")]
        PropellerShaftComponent = 5,

        /// <summary>
        /// 艉轴承
        /// </summary>
        [Description("SternBearComponent")]
        SternBearComponent = 6,

        /// <summary>
        /// 艉轴
        /// </summary>
        [Description("SternShaftComponent")]
        SternShaftComponent = 7,

        /// <summary>
        /// 推力轴承
        /// </summary>
        [Description("ThrustBearComponent")]
        ThrustBearComponent = 8,

        /// <summary>
        /// 推力轴
        /// </summary>
        [Description("ThrustShaftComponent")]
        ThrustShaftComponent = 9,

        /// <summary>
        /// 主轴承
        /// </summary>
        [Description("MainBearComponent")]
        MainBearComponent=10,

    }
}
